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== Save File Format == |
== Save File Format == |
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β | Saving now uses [ |
+ | Saving now uses [http://en.wikipedia.org/wiki/JSON Json serialization] for easy to use, human readable format. More specifically, JSON .NET for Unity. |
You can modify the physics properties of an object in the save file. By adding and modifying the [http://docs.unity3d.com/Manual/class-PhysicMaterial.html PhysicsMaterial] and [http://docs.unity3d.com/Manual/class-Rigidbody.html Rigidbody]. You can see an example of that in the Json below. |
You can modify the physics properties of an object in the save file. By adding and modifying the [http://docs.unity3d.com/Manual/class-PhysicMaterial.html PhysicsMaterial] and [http://docs.unity3d.com/Manual/class-Rigidbody.html Rigidbody]. You can see an example of that in the Json below. |