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== Save File Format ==
 
== Save File Format ==
   
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Saving now uses [[wikipedia:JSON|Json serialization]] for easy to use, human readable format. More specifically, JSON .NET for Unity.
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Saving now uses [http://en.wikipedia.org/wiki/JSON Json serialization] for easy to use, human readable format. More specifically, JSON .NET for Unity.
   
 
You can modify the physics properties of an object in the save file. By adding and modifying the [http://docs.unity3d.com/Manual/class-PhysicMaterial.html PhysicsMaterial] and [http://docs.unity3d.com/Manual/class-Rigidbody.html Rigidbody]. You can see an example of that in the Json below.
 
You can modify the physics properties of an object in the save file. By adding and modifying the [http://docs.unity3d.com/Manual/class-PhysicMaterial.html PhysicsMaterial] and [http://docs.unity3d.com/Manual/class-Rigidbody.html Rigidbody]. You can see an example of that in the Json below.

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